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Cepheus protocol

Intended Medium: PC/Mac

Design team: 2-3 level designers 9-10 members

Programs:

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Unreal 4

Maya

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Grids

My Work for the Grids:  Level design/ layout for grids 4 & 7-10 (parts of 1-3,5 & 6), Enemy spawn layouts for all grids, AI pathing for grids 7-10, placeholder modeling

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Click to show grid layout *

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Click to hide grid layout *

Grid Overlay Map

Story

The game is a squad based third person RTS with its setting based around the real world San Francisco island. A botched covert operation to steal and relocate an alien virus out of a Chinese military base by a group of American special forces, lead to the entire squad being infected leading their ship to run aground off the west coast of San Francisco. 

No longer contained to the small group of special forces sustaining it, the virus begins aggressively spreading to San Franciscan populous. The symptoms of the disease becoming apparent among the infected quickly, as fits of madness and rage gave way to much more visible deformities, slowly changing the humans infected into something else entirely.

Later...

Alien creatures now infest the streets attacking the local populous of San Francisco changing and evolving with each passing day while adding to the horde in droves. You are agent Winters with the CERC foundation and with the forces under your control, you are scrambling against time and progressively greater odds to find and destroy the source of the infection.

 

You are required to make difficult decisions balancing a dwindling set of resources and the moral repercussions that they bring about. But with exposure to the virus creating ticking time bombs among not only the survivors but members of your own squad, sacrifices will need to be made to ensure you can keep some semblance of control in this terrible place.
How.

Hospital Interior

My Work for the Hospital:  Level design, lighting, AI spawns, placeholder modeling, some story design

Story

The doctor that came into contact with the now dead crew of special forces unwittingly infected the occupants of the hospital before returning to their home in grid 9 and succumbing to the infection.

Later....

Winters and her entourage of soldiers arrive at the helipad on top of the hospital before beginning their harrowing journey to the ground floor. As there were plenty of weak and susceptible patients for the virus to work with, the destruction that it wrought was swift and terrible. The results of which only became more apparent the farther down the team went. Barely managing to find a dying surgeon to answer their questions before he perished. The team now has a whole hell of a lot of issues they need to deal with before the city can be considered safe once again. 

Hospital interior floor 5

Hospital interior floor 3

Hospital interior floor 4

Hospital interior floor 2

Hospital interior floor 1

Modular Buildings/Merges

My Work for the Buildings:  Modular Model Replacement/ Redesign/ Rescaling, Texture application, Level location application/ replacement

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